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OEM/ODM Supplier What Is A Indie Game - Virdyn mHand Studio Motion Capture Gloves Software System for mHand Pro – Virdyn

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OEM/ODM Supplier What Is A Indie Game - Virdyn mHand Studio Motion Capture Gloves Software System for mHand Pro – Virdyn Detail:

Features

● Gesture recognition: Built-in fully self-developed gesture recognition model, supports 15+ gesture types, covering common interactive gestures such as grabbing, clicking, OK, fisting, etc., and easily supports various VR interactive content

● Spatial positioning: Supporting SDK, support HTC Vive Tracker, Oculus Quest 2 controller and other optical trackers for hand position tracking

● Immersive interaction: Multiple built-in virtual interaction cases, combined with gesture recognition and vibration feedback, provide developers with more efficient and realistic virtual interaction solutions

● Cross-platform: Supporting SDK, compatible with Windows and Android systems

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Software Description

Camera reset

● Click the  icon and the camera will reset to its relative location to the model. (Relative location: The default relative distance between the camera and the model)

Window switch

● Click the  icon to switch to one angle window and the  icon  for  four  angles  windows.

Motion capture calibration

● You must calibrate the unit before use. Tick both poses. During calibration, please follow the prompts and requirements.

Quick calibration

● Before quick calibration is enabled, there are no calibration prompts. The model needs to stand in the calibration pose and the controller should click the “Quick Calibration” button.

Data recording

● Set the storage path and file name and click the “Start Recording” button to begin recording motion data. After the capture and recording of motion data, click “Stop Recording” button to save the data file.

Hand gesture recognition

● After calibration, the computer will automatically recognize the motions captured by the device.

Camera mode

● Click the “3D” button to switch to a 3D window and click the “VR” button for a VR window. (VR glasses are required)

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Vibration mode

● Click the “Mode” button to change to different vibration modes. (“Mode 1” is no vibration)

Fingers clenched and unclenched

● During motion capture, you can choose to enable fingers clenched or unclenched. (horizontal)

Hardware setting

● Click the “Settings” button and then click the “Hardware Setting” button to adjust hardware parameters and performance recovery.

System setting

● Click the “Setting” button and then click the “System Setting” button to adjust software parameters.

Data broadcasting

● Click the “Broadcasting” button and set IP and port to transmit data over the data protocol.


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 Virdyn mHand Studio Motion Capture Gloves Software System for mHand Pro – Virdyn detail pictures


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We intention to see quality disfigurement within the creation and supply the ideal support to domestic and overseas buyers wholeheartedly for OEM/ODM Supplier What Is A Indie Game - Virdyn mHand Studio Motion Capture Gloves Software System for mHand Pro – Virdyn , The product will supply to all over the world, such as: Philadelphia , Jamaica , Stuttgart , Due to our good products and services, we have received good reputation and credibility from local and international customers. If you need more information and are interested in any of our products, please feel free to contact us. We look forward to becoming your supplier in the near future.
  • Adhering to the business principle of mutual benefits, we have a happy and successful transaction, we think we will be excellent business partner.
    5 Stars By Stephanie from Luxembourg - 2018.09.21 11:01
    Products and services are very good, our leader is very satisfied with this procurement, it is better than we expected,
    5 Stars By Prudence from Jakarta - 2017.01.28 19:59
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